Sony's 2026 annual business report removed references to releasing first-party titles on PC and multiple platforms, reversing the 2025 report's language about multi-platform deployment [1, 2, 3, 4, 5, 6, 7].
PlayStation CEO Hermen Hulst told staff that future single-player narrative games from Sony's first-party studios will launch exclusively on PlayStation consoles and not appear on PC [1, 2, 8, 7]. Hulst said, "Future single-player narrative games will only launch on PlayStation consoles" [2]. This shift comes amid poor sales of earlier PC releases like Uncharted: Legacy of Thieves, which peaked at just 10,851 concurrent Steam players [1]. Sony believes PC launches of single-player games risk damaging the PlayStation console brand and hardware sales [1, 4, 8].
However, Sony CEO Hideo Nishino offered a somewhat different perspective in May 2026. He said platform choice is based on a game's characteristics and that if PC release maximizes a game's experience, it would be considered. Nishino stated first-party single-player games focus on deepening PlayStation platform value but noted their online live-service games will still launch on both PS5 and PC to reach more players [9]. This creates a disagreement whether all single-player games will be strictly console-exclusive or if exceptions could occur depending on the game.
Sony plans to expand use of artificial intelligence across PlayStation studios and services. AI tools like 'Mockingbird' accelerate asset production, animation, and testing—converting motion capture to facial animation in seconds rather than hours. AI will also improve developer productivity, game quality, transaction routing, and personalized PlayStation Store content [1, 2, 3, 4, 5, 6].
Sony also revised its strategy wording from "sustainable profitable growth" to "sustainable growth," citing increasing component costs impacting hardware margins [7].
First-party online live-service games like Guerrilla Games' Horizon Hunters Gathering will continue to release on PC, maintaining a dual-platform approach for multiplayer titles [2].
Sony's 2026 report filed with the SEC fully removed prior commitments to PC releases for first-party single-player games and detailed the expanded AI use across its ecosystem [1, 2, 3, 4, 5, 6, 7]. The company's next set of first-party announcements and game releases will confirm how firmly the console exclusivity policy will be enforced.