Crimson Desert released update 1.07.00 this week, delivering new content and fixes across platforms worldwide [1, 2]. The patch adds more bosses that can be rematched in-game, expanding replay options for players [1, 2].

The update introduced new unarmed combat abilities for the main character Damiane, accessible through the skill menu under 'Fists' [1, 2]. Both Damiane and Oongka now have a new 'Aerial Stab' move, enhancing their unarmed combat arsenals [1, 2]. Additionally, Kliff gained the 'Blinding Flash Finisher,' a slow-motion combo that ends with a shockwave damaging multiple foes [1, 2].

Players can now register additional wolf and bear types as mounts, broadening the variety of rideable animals in the game [1, 2]. Some mounts also received reins, though the patch notes did not specify which ones or detail their new functionality [1].

The patch fixed a visual bug affecting Damiane’s Elegant Carmine Leather Armor, which previously appeared abnormally due to clipping issues [1, 2]. Pearl Abyss clarified those changes were made unintentionally while resolving the bug and not the result of deliberate censorship [2]. Other fixes addressed quest progress problems related to bounty notices, improved visual effects on gloves, and resolved item extraction glitches [1].

Update 1.07.00 is available now on Steam (PC and Mac), PlayStation, Xbox, and the Epic Games Store. However, Mac App Store users will need to wait longer for the patch [1].

Crimson Desert has sold a total of 5 million copies to date [2]. The release of this second major patch this week aims to enhance gameplay options and polish various in-game systems for its growing player base.